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Ghoul is a creature that attacks whoever comes near. It has 20 health and moves at up to 6 m/s. It lives on land and is active at night.

It lives in these biomes: Plains and Swamp.

Behaviour

  • Towards the player, it attacks whoever comes near.
  • Hostile only at night.
  • Flees when its health falls below 20%.
  • Defends the rest of its herd.
  • Keeps close to its herd.
  • Hunts its targets down.
  • Hunts in packs.
  • Steals from chests.
  • Lives in groups of 2 to 5.
  • Swims.

Senses

  • Sees up to 24 blocks, over 220°.
  • Hears up to 16 blocks.

Combat

AttackDamageTypeReachCooldownEffects
Claw4slashing1 m1.3 secondsFever (4 minutes)

It resists fire (-50%), poison (50%), silver (-100%) and sun (-50%).

It regains 0.2 health per second.

Spawning

BiomeWeightVariants
Plains0.5All
Swamp1All
  • Share of its numbers by day, at twilight and at night: 0%, 50%, 100%.
  • Spawns on Grass, Dirt, Sand, Gravel, Stone or Snow.
  • At most 6 per region.

Variants

VariantShare
gaunt66.7%
gravedigger33.3%