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Ghoul is a creature that attacks whoever comes near. It has 20 health and moves at up to 6 m/s. It lives on land and is active at night.
It lives in these biomes: Plains and Swamp.
Behaviour
- Towards the player, it attacks whoever comes near.
- Hostile only at night.
- Flees when its health falls below 20%.
- Defends the rest of its herd.
- Keeps close to its herd.
- Hunts its targets down.
- Hunts in packs.
- Steals from chests.
- Lives in groups of 2 to 5.
- Swims.
Senses
- Sees up to 24 blocks, over 220°.
- Hears up to 16 blocks.
Combat
| Attack | Damage | Type | Reach | Cooldown | Effects |
|---|---|---|---|---|---|
| Claw | 4 | slashing | 1 m | 1.3 seconds | Fever (4 minutes) |
It resists fire (-50%), poison (50%), silver (-100%) and sun (-50%).
It regains 0.2 health per second.
Spawning
- Share of its numbers by day, at twilight and at night: 0%, 50%, 100%.
- Spawns on
Grass,
Dirt,
Sand,
Gravel,
Stone or
Snow. - At most 6 per region.
Variants
| Variant | Share |
|---|---|
| gaunt | 66.7% |
| gravedigger | 33.3% |