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Elk is a creature that fights back when attacked. It has 45 health and moves at up to 7 m/s. It lives on land and is active at dusk and dawn.
It lives in these biomes: Forest, Swamp and Taiga. It is found in these regions: Vêpre.
Behaviour
- Towards the player, it fights back when attacked.
- Flees when its health falls below 25%.
- Defends the rest of its herd.
- Charges at its target.
- Grazes.
- Keeps close to its herd.
- Hunts its targets down.
- Threatens before it attacks.
- Lives in groups of 2 to 6.
- Sinks in water.
Senses
- Sees up to 24 blocks, over 300°.
- Hears up to 16 blocks.
Combat
| Attack | Damage | Type | Reach | Cooldown | Effects |
|---|---|---|---|---|---|
| Strike | 5 | piercing | 1.2 m | 1.8 seconds | - |
| Gore | 7 | piercing | 1.2 m | 1.5 seconds | Knocked down (1.5 seconds) |
It resists blunt (20%) and piercing (10%).
It regains 0.15 health per second.
Spawning
- Share of its numbers by day, at twilight and at night: 80%, 100%, 100%.
- Spawns on
Grass or
Dirt. - At most 16 per region.
Variants
| Variant | Share |
|---|---|
| bull | 33.3% |
| cow | 66.7% |
Drops
| Item | Count | Chance | Variants |
|---|---|---|---|
| 2 to 4 | 100% | All | |
| 1 to 2 | 100% | All | |
| 1 to 2 | 100% | bull |