This page is generated from the game data.
Cattle is a creature that leaves the player alone. It has 30 health and moves at up to 6.5 m/s. It lives on land and is active by day.
It can be tamed.
Behaviour
- Towards the player, it leaves the player alone.
- Runs from threats.
- Grazes.
- Keeps close to its herd.
- Lives in groups of 2 to 12.
- Swims.
- Eats
Barley,
Oats and
Wheat.
Senses
- Sees up to 20 blocks, over 300°.
- Hears up to 10 blocks.
Combat
It never attacks.
It resists blunt (15%), cold (30%) and piercing (10%).
It regains 0.1 health per second.
Spawning
Variants
| Variant | Share |
|---|---|
| ox | 33.3% |
| pied | 16.7% |
| cow | 50% |
| aurochs | 0% |
| calf | 0% |
Drops
Husbandry
- Fed and lured with
Wheat,
Barley or
Oats. - A meal every 20 seconds wins its trust.
- Young grow up in 8 days; a parent can breed again after 5 days.
- Draught animals: ox, pied.
| Product | Count | Every | Needs |
|---|---|---|---|
| 1 | 1 day | ||
| 1 to 2 | 2 days | tame only |