This page is generated from the game data.

Grass is a block of the terrain and building category.

It has a hardness of 1.2. The right tool is the shovel. Broken, it drops Dirt.

It can be carved with a chisel. It is placed with the item Grass.

Obtaining

The item Grass places it.

In the world

BiomeRoleDensityWhere
Forestsurface
Plainssurface
Steppesurface
Swampsurface
Taigasurface

Breaking

ItemCountChanceSeasons
Dirt1100%Always