This page is generated from the game data.
Sheep is a creature that leaves the player alone. It has 8 health and moves at up to 5.5 m/s. It lives on land and is active by day.
It lives in these biomes: Plains. It can be tamed.
Behaviour
- Towards the player, it leaves the player alone.
- Warns its group of danger.
- Runs from threats.
- Grazes.
- Keeps close to its herd.
- Lives in groups of 4 to 12.
- Swims.
- Eats
Berries and
Plant Fibres.
Senses
- Sees up to 24 blocks, over 300°.
- Hears up to 12 blocks.
Combat
It never attacks.
It resists cold (30%).
It regains 0.1 health per second.
Spawning
| Biome | Weight | Variants |
|---|---|---|
| Plains | 3 | All |
- Share of its numbers by day, at twilight and at night: 100%, 100%, 100%.
- Spawns on
Grass or
Dirt. - At most 32 per region.
Variants
| Variant | Share |
|---|---|
| white | 80% |
| brown | 10% |
| black | 10% |
Drops
Husbandry
- Fed and lured with
Plant Fibres or
Berries. - A meal every 15 seconds wins its trust.
- Young grow up in 3 days; a parent can breed again after 2 days.
| Product | Count | Every | Needs |
|---|---|---|---|
| 1 to 3 | 3 days | ||
| 1 | 2 days | tame only |