This page is generated from the game data.
Wolf is a creature that attacks whoever comes near. It has 14 health and moves at up to 8 m/s. It lives on land and is active at night.
It lives in these biomes: Forest, Snowy peaks, Taiga and Tundra.
Behaviour
- Towards the player, it attacks whoever comes near.
- Hostile only at twilight and at night.
- Flees when its health falls below 25%.
- Defends the rest of its herd.
- Keeps close to its herd.
- Hunts its targets down.
- Hunts in packs.
- Lives in groups of 3 to 8.
- Swims.
Senses
- Sees up to 32 blocks, over 270°.
- Hears up to 16 blocks.
Combat
| Attack | Damage | Type | Reach | Cooldown | Effects |
|---|---|---|---|---|---|
| Bite | 3 | piercing | 1 m | 1.4 seconds | Bleeding (4 seconds) |
It resists cold (20%).
It regains 0.1 health per second.
Spawning
| Biome | Weight | Variants |
|---|---|---|
| Forest | 1 | All |
| Snowy peaks | 1 | white |
| Taiga | 1 | All |
| Tundra | 1 | white |
- Share of its numbers by day, at twilight and at night: 50%, 100%, 150%.
- Spawns on
Grass,
Dirt,
Snow or
Stone. - At most 6 per region.
Variants
| Variant | Share |
|---|---|
| grey | 80% |
| dark | 20% |
| white | 0% |