This page is generated from the game data.
Goat is a creature that leaves the player alone. It has 10 health and moves at up to 7 m/s. It lives on land and is active by day.
It lives in these biomes: Mountains and Steppe. It can be tamed.
Behaviour
- Towards the player, it leaves the player alone.
- Warns its group of danger.
- Runs from threats.
- Grazes.
- Keeps close to its herd.
- Lives in groups of 3 to 10.
- Swims.
- Eats
Berries and
Plant Fibres.
Senses
- Sees up to 24 blocks, over 300°.
- Hears up to 12 blocks.
Combat
It never attacks.
It resists blunt (10%).
It regains 0.1 health per second.
Spawning
- Share of its numbers by day, at twilight and at night: 100%, 100%, 80%.
- Spawns on
Grass,
Dirt,
Stone,
Gravel or
Snow. - At most 24 per region.
Variants
| Variant | Share |
|---|---|
| white | 40% |
| brown | 40% |
| grey | 20% |
Drops
Husbandry
- Fed and lured with
Plant Fibres or
Berries. - A meal every 15 seconds wins its trust.
- Young grow up in 3 days; a parent can breed again after 2 days.
| Product | Count | Every | Needs |
|---|---|---|---|
| 1 | 1 day | ||
| 1 | 2 days | tame only |