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Rat is a creature that defends its territory. It has 2 health and moves at up to 1.5 m/s. It lives on land and is active at all hours.
It lives in these biomes: Forest, Mountains, Plains and Swamp. It only appears in the dark.
Behaviour
- Towards the player, it defends its territory.
- Defends a territory of 6 blocks around it.
- Flees when its health falls below 30%.
- Defends the rest of its herd.
- Grazes.
- Keeps close to its herd.
- Hunts its targets down.
- Hunts in packs.
- Lives in groups of 3 to 8.
- Swims.
Senses
- Sees up to 8 blocks, over 300°.
- Hears up to 10 blocks.
Combat
| Attack | Damage | Type | Reach | Cooldown | Effects |
|---|---|---|---|---|---|
| Bite | 1 | piercing | 0.4 m | 1.2 seconds | Fever (2 minutes) |
It regains 0.05 health per second.
Spawning
- Share of its numbers by day, at twilight and at night: 100%, 100%, 100%.
- Spawns on
Stone,
Granite,
Andesite,
Limestone,
Basalt,
Dirt,
Gravel,
Sandstone or
Clay. - At most 24 per region.
- Underground, 2 to 48 blocks deep.
Variants
| Variant | Share |
|---|---|
| brown | 75% |
| black | 25% |
| deep | 0% |
Drops
| Item | Count | Chance | Variants |
|---|---|---|---|
| 1 | 100% | All |